Projects

At Actuator, we want the software that we create to be works of art that we, our customers and our users find beautiful. Our disciplined, world-class approach to software development has enabled us to work in many enterprise industries such as mining and construction, but always with a heart for games.

Recent Projects

Not Monsters villagers chasing a suspect through a medieval town.
Game-Dev
Game icon

Not Monsters

Actuator Games

Not Monsters is a medieval social-deduction party game where villagers work together to survive while hidden monsters blend into the town.

Not Monsters villagers chasing a suspect through a medieval town.
Game-Dev
C#
Networking

Not Monsters

Actuator Games

Game icon

Game

Not Monsters is a medieval social-deduction party game where villagers work together to survive while hidden monsters blend into the town.

What Actuator did

Actuator Games is developing and publishing Not Monsters as a multiplayer social-deduction party game.

Project Timeframe:

December 2025

Ongoing

Coming Soon

Screenshot of Mittens using her quantum double in Schrodinger's Cat Burglar.
Co-DevInsight Report
Game icon

Schrodinger's Cat Burglar

Abandoned Sheep

Schrodinger's Cat Burglar is a quantum puzzle heist adventure where Mittens gains the power to be in two places at once and puzzles her way through a secret research facility.

Screenshot of Mittens using her quantum double in Schrodinger's Cat Burglar.
Co-DevInsight Report
Programming Support
Steam

Schrodinger's Cat Burglar

Abandoned Sheep

Game icon

Game

Schrodinger's Cat Burglar is a quantum puzzle heist adventure where Mittens gains the power to be in two places at once and puzzles her way through a secret research facility.

What Actuator did

Actuator provided programming and Steam API support, Steam Deck and macOS platform testing, and performance testing with recommendations for the game's release.

Challenge

Before moving from a vertical slice to full production, Abandoned Sheep needed confidence that its planned levels, assets, visuals, effects, and gameplay systems would run smoothly across consumer PCs, including Steam Deck.

Approach

Actuator conducted a short, intensive analysis of the Unity vertical slice with access to its source code and assets. We used Unity profiling and frame-debugger tools and RenderDoc to investigate known concerns, assess early levels, and identify performance-intensive areas.

Outcome

Actuator delivered a technical analysis report that identified graphics and rendering as the main contributor to overall performance pressure and documented its causes. We then discussed recommended methods, expected impact, developer questions, and value-versus-effort estimates for potential next steps.

Project Timeframe:

March 2026

2 Months

Released

DJI Matrice 4T drone flying over a paddock.
Software-Dev
Software icon

Sky Kelpie Autonomous Mustering

Sky Kelpie

Sky Kelpie's autonomous-mustering work uses drones, computer vision, and livestock-herding algorithms to support practical stockmanship in real paddock conditions.

DJI Matrice 4T drone flying over a paddock.
Software-Dev
Autonomous Systems
YOLO
RRT Pathfinding
MQTT
DJI Cloud API

Sky Kelpie Autonomous Mustering

Sky Kelpie

Software icon

Software

Sky Kelpie's autonomous-mustering work uses drones, computer vision, and livestock-herding algorithms to support practical stockmanship in real paddock conditions.

What Actuator did

Actuator R&D expanded Sky Kelpie's existing drone-training simulation into an autonomous cattle-mustering system for consumer-grade, off-the-shelf DJI hardware.

Challenge

The team needed to determine whether livestock-herding algorithms developed in simulation could work with real animals, terrain, flight hardware, and field conditions - not just in a controlled demonstration.

Approach

Actuator adapted the simulation to observed DJI drone behaviour; developed custom YOLO cattle detection, terrain-aware RRT pathfinding, AI virtual-stick control, MQTT system communication, and flight replay and data tools; and integrated the autonomy pipeline with DJI hardware and the DJI Cloud API.

Outcome

Trials in south-east and north-west Queensland demonstrated that autonomous livestock movement was technically achievable under certain conditions. The platform could locate a mob, drive it in the required direction, and settle it in the paddock.

Constraints

The system had to work within the limits of third-party hardware, controls, sensors, communications, and field operations, while accounting for variable animal behaviour, terrain, environmental conditions, livestock welfare, and practical safety and regulatory requirements.

Project Timeframe:

March 2025

9 Months

Completed

Work Window promotional image showing two people exploring a work activity.
Co-Dev
App icon

Work Window

Work Window

Work Window is a virtual reality career-exploration app that lets students and clients explore workplaces through job shadowing and informational interview experiences, helping them narrow career options and prepare for next steps.

Work Window promotional image showing two people exploring a work activity.
Co-Dev
Asset Bundles
Build Pipeline
Deployment

Work Window

Work Window

App icon

App

Work Window is a virtual reality career-exploration app that lets students and clients explore workplaces through job shadowing and informational interview experiences, helping them narrow career options and prepare for next steps.

What Actuator did

Actuator provided co-development support, including performance work, UI updates, migration from CDN-hosted content to Meta Quest Asset Bundle distribution, and a build pipeline to organize and deploy content.

Project Timeframe:

November 2025

4 Months

Live

On Point
Game-Dev
Game icon

On Point

Actuator Games

On Point is an arcade-inspired VR shooter built around fast-paced target-shooting minigames, with accessible controls and game modes for players of different skill levels.

On Point
Game-Dev
C#
Marketing

On Point

Actuator Games

Game icon

Game

On Point is an arcade-inspired VR shooter built around fast-paced target-shooting minigames, with accessible controls and game modes for players of different skill levels.

What Actuator did

Actuator created its first original game end to end, covering planning, game design, VR implementation, testing, player-feedback iteration, marketing, and seasonal content updates.

Challenge

As Actuator's first original game, On Point needed to turn VR light-gun shooting into an engaging, intuitive experience for players of all skill levels in a competitive games market.

Approach

Actuator defined milestones and a scalable framework, then developed minigames, leaderboards, achievements, immersive environments, aim assist, and intuitive controls. Internal and external testing, plus feedback from GDC Play and Gamescom, informed refinement.

Outcome

On Point was released for Meta Quest and Steam (PC VR). The official press kit describes 115 minigames, multiple game modes, and accessibility options for comfort and difficulty.

Constraints

On a constrained budget, On Point had to run smoothly at a high native frame rate on Quest 2 without warp. It also needed to be intuitive and exceptionally comfortable for first-time VR players, without confusion or disorientation.

Project Timeframe:

Oct 2022

38 Months

Released

Dog Cloud mobile app being used beside a dog resting on a Dog Cloud massage bed.
Co-Dev
App icon

Dog Cloud

Dog Cloud

Dog Cloud combines a therapeutic dog massage bed with a mobile app that schedules massages, manages dog profiles, and provides personalised usage notifications.

Dog Cloud mobile app being used beside a dog resting on a Dog Cloud massage bed.
Co-Dev
Support

Dog Cloud

Dog Cloud

App icon

App

Dog Cloud combines a therapeutic dog massage bed with a mobile app that schedules massages, manages dog profiles, and provides personalised usage notifications.

What Actuator did

Actuator provides ongoing support and future development for the Dog Cloud mobile app.

Project Timeframe:

October 2025

Ongoing

Live

Extremitas
Insight Report
Game icon

Extremitas

Battle Rattle Studios

Extremitas is a sci-fi MMO of week-long, semi-persistent matches where players collaborate across combat, logistics, and intelligence in procedurally generated worlds.

Extremitas
Insight Report

Extremitas

Battle Rattle Studios

Game icon

Game

Extremitas is a sci-fi MMO of week-long, semi-persistent matches where players collaborate across combat, logistics, and intelligence in procedurally generated worlds.

What Actuator did

Actuator supported Battle Rattle Studios with a funding and production planning workshop, ship asset creation, and UI design for the prototype.

Challenge

Battle Rattle Studios needed to communicate a large, complex game vision while planning for funding, production milestones, and version 1.0. The prototype also needed visual assets and an interface that could clearly convey its roles, systems, and world.

Approach

Actuator facilitated a funding and production planning workshop, created role-specific ship designs and a documented art pipeline, and designed modular UI assets through wireframe analysis, visual planning, iterative feedback, and integration documentation.

Outcome

The work delivered a funding and production plan, ship assets ready for prototype integration, and a modular UI asset set with documentation and handover.

Constraints

The art and interface work needed to distinguish gameplay roles and remain clear and consistent across multiple resolutions.

Project Timeframe:

July 2024

3 Months

Prototype

Actuator Digital has been providing valued support to Extremitas. Their strategic guidance, UI design, and asset creation have strengthened our project, enhancing both our prototype and our readiness for future funding opportunities.

Kane Anderson - Battle Rattle Studios

Hitman
Co-Dev
Game icon

HITMAN 3 VR: Reloaded

XR Games

HITMAN 3 VR: Reloaded brings Agent 47's assassination sandbox to VR on the Meta Quest 3.

Hitman
Co-Dev
Custom Engine

HITMAN 3 VR: Reloaded

XR Games

Game icon

Game

HITMAN 3 VR: Reloaded brings Agent 47's assassination sandbox to VR on the Meta Quest 3.

What Actuator did

Actuator provided co-development support to XR Games, porting shaders and VFX optimised for Quest 3, performance analysis, and technical QA.

Challenge

As XR Games approached Release Candidate, the Quest 3 version needed to deliver the gameplay of the original PC and console release while supporting a new art style on a new Vulkan-based renderer.

Approach

Actuator developed optimised GLSL shaders for one-off materials, effects, and new assets; worked with VFX on the new style; investigated material and shader issues from QA; and used headset profiling and frame analysis to identify assets and level areas for performance improvements.

Outcome

Actuator took ownership of material and shader investigation and development, allowing XR Games to focus on renderer architecture, lighting, and stylistic consistency. Performance-impact reporting helped XR Games assign high-impact tasks to improve performance on Quest 3.

Constraints

The work had to operate within a new renderer and the Quest 3 version's technical limits, while preserving the existing gameplay without changes.

Project Timeframe:

May 2023

6 Months

Launched

Into Black
Co-Dev
Game icon

Into Black

The Binary Mill

Into Black is a first-person VR action adventure for Meta Quest, where players explore a mysterious alien planet, gather resources, fight alien creatures, and repair their ship to escape.

Into Black
Co-Dev

Into Black

The Binary Mill

Game icon

Game

Into Black is a first-person VR action adventure for Meta Quest, where players explore a mysterious alien planet, gather resources, fight alien creatures, and repair their ship to escape.

What Actuator did

Actuator Digital co-developed multiplayer for The Binary Mill, reworking Into Black's core code for netcode and adapting player, enemy, resource, combat, and exploration systems for shared play.

Challenge

Into Black's core systems were designed for solo play. The multiplayer extension needed to keep movement, enemy AI, resource gathering, combat, and exploration consistent, while allowing players to join and leave sessions without corrupting shared progress or state.

Approach

Actuator synchronised major game systems across clients, replicated enemy behaviour and events, optimised network traffic, updated audio and visual feedback, and tested multiplayer scenarios, session persistence, state restoration, and resource management.

Outcome

The resulting multiplayer mode lets players join each other's worlds, share resources, fight enemies, and explore together while retaining the original single-player mechanics and atmosphere.

Constraints

Sessions needed to support up to 12 concurrent players, with network stability and synchronisation maintained through exploration, combat, resource gathering, and players joining or leaving.

Project Timeframe:

May 2023

1 Year 6 Months

Launched

The Actuator team was exceptional to work with. Their technical expertise, seamless coordination, and flexibility made a real difference, allowing us to elevate our project with confidence.

Jackson Hall - The Binary Mill

Sky Sim
Game-Dev
Game icon

SkySim

Sky Kelpie

SkySim is a single-player drone-training simulation that teaches drone piloting and cattle mustering in a safe virtual environment.

Sky Sim
Game-Dev

SkySim

Sky Kelpie

Game icon

Game

SkySim is a single-player drone-training simulation that teaches drone piloting and cattle mustering in a safe virtual environment.

What Actuator did

Actuator delivered SkySim end to end with Sky Kelpie's subject-matter experts, developing the cattle and drone-flight simulations and combining them in a real-time, scaffolded learning experience.

Challenge

Sky Kelpie needed a training simulation that could teach drone piloting and cattle mustering while balancing engaging gameplay with practical training outcomes.

Approach

Actuator planned and prototyped cattle herd dynamics and flight physics separately, validating flight behaviour against a real DJI drone. We then developed training-focused levels, gameplay and mission systems, dynamic UI, detailed station environments, and responsive mouse, keyboard, and controller inputs.

Outcome

Sky Kelpie now incorporates SkySim into the Flying Skills module of its Aerial Stockmanship Course, where it supports practical drone-control and aerial-stockmanship learning before paddock application.

Constraints

The simulation needed to represent expansive Australian farmland, authentic cattle herd behaviour, polished visuals, and realistic drone flight while remaining an effective training experience.

Project Timeframe:

Nov 2023

30 Months

In Development

Hay baler harvesting in an Australian field.
Co-Dev
Software icon

Placelink

Acclimate Partners

Placelink is a place-based partnerships platform for multi-organisational planning across investment, economic development, supply chains, and asset and workforce transitions.

Hay baler harvesting in an Australian field.
Co-Dev
Launch Support

Placelink

Acclimate Partners

Software icon

Software

Placelink is a place-based partnerships platform for multi-organisational planning across investment, economic development, supply chains, and asset and workforce transitions.

What Actuator did

Actuator provided technical consulting and development support, including additional delivery capacity in the lead-up to Placelink's launch event.

Project Timeframe:

August 2025

1 Month

Limited early access - request early access

Pulsestart
Software-DevInsight Report
Website icon

Pulsestart

Pulsestart Training Solutions Pty Ltd

Pulsestart Training Solutions is an online platform for registered training organisations that supports Australians to upskill and gain nationally recognised qualifications.

Pulsestart
Software-DevInsight Report
Flask
Python

Pulsestart

Pulsestart Training Solutions Pty Ltd

Website icon

Website

Pulsestart Training Solutions is an online platform for registered training organisations that supports Australians to upskill and gain nationally recognised qualifications.

What Actuator did

Actuator provided software development and insight-report services for Pulsestart's web platform.

Project Timeframe:

Nov 2022

Ongoing

Live

CR Digital Thunderbird 1110 system installed on a rotary blast drill.
Co-Dev
Software icon

Thunderbird 1110 Drill Optimization

CR Digital

Thunderbird 1110 combines high-precision GPS drill guidance and rock-strata measurement with Orion Data Analytics, providing real-time drill monitoring, rock-hardness data, and reporting to inform blasting.

CR Digital Thunderbird 1110 system installed on a rotary blast drill.
Co-Dev
Platform Integrations
Automated Testing
Support

Thunderbird 1110 Drill Optimization

CR Digital

Software icon

Software

Thunderbird 1110 combines high-precision GPS drill guidance and rock-strata measurement with Orion Data Analytics, providing real-time drill monitoring, rock-hardness data, and reporting to inform blasting.

What Actuator did

Actuator co-developed Thunderbird 1110 by migrating the Unity UI to Motium touch devices, hardening the prototype for live sites, adding guided calibration, and integrating services with CR Titan.

Approach

We refactored the application for broad system testing, improved performance with large mine plans, and provided on-site workflow support and troubleshooting.

Constraints

The work involved moving the Unity UI to Motium touch devices and hardening a prototype for use at live sites.

Project Timeframe:

2021

Live

CR Digital Titan 3330 payload-monitoring display in a loader cabin.
Co-Dev
Software icon

Titan 3330 Payload Monitoring

CR Digital

Titan 3330 gives loader operators real-time payload data to meet truck-specific targets, reduce over- and underloads, and improve fleet productivity. It supports face shovels, backhoes, and wheel loaders with in-cab feedback and daily performance reporting.

CR Digital Titan 3330 payload-monitoring display in a loader cabin.
Co-Dev
Platform Integrations
DevOps
Automated Testing
System Programming
Support

Titan 3330 Payload Monitoring

CR Digital

Software icon

Software

Titan 3330 gives loader operators real-time payload data to meet truck-specific targets, reduce over- and underloads, and improve fleet productivity. It supports face shovels, backhoes, and wheel loaders with in-cab feedback and daily performance reporting.

What Actuator did

Actuator co-developed the operator UI and platform integrations for the Motium touch-only edge device that connects Titan services with operators in the cab.

Approach

We integrated additional CR products, including GET Trakka, and Modular Mining data sources into the platform.

Constraints

The interface was delivered for a hardened, touch-only edge device used in the operator cab.

Project Timeframe:

2019

Live

Wanted HQ
Co-Dev
Game icon

Wanted Director Menu

Wanted

WantedHQ's Director Menu is a GTA5 FiveM tool that gives content creators control over in-game productions and custom games.

Wanted HQ
Co-Dev
GTA5 Online Mod
Discord API

Wanted Director Menu

Wanted

Game icon

Game

WantedHQ's Director Menu is a GTA5 FiveM tool that gives content creators control over in-game productions and custom games.

What Actuator did

Actuator partnered with WantedHQ to expand the Director Menu through co-development, including new creator features, proximity chat, reusable UI components, technical-debt reduction, and Discord integration.

Challenge

WantedHQ needed a Director Menu that paired intuitive, powerful in-game controls with proximity chat, reusable UI components, and a codebase that could continue to expand.

Approach

Actuator rebuilt and extended the menu, implemented distance-based proximity chat, created a React component library, refactored legacy code and database architecture, and improved Discord bot integration.

Outcome

The project delivered more than 30 integrated features across over 600 development hours, giving GTA5 content creators a more capable and intuitive tool for building in-game experiences.

Constraints

Actuator transitioned legacy functionality while preserving backward compatibility and addressed instability in proximity chat and Discord integration without destabilising the wider tool.

Project Timeframe:

Oct 2022

4 Months

Shipped

Cree8 Website
Software-Dev
Website icon

Cree8 Website

Cree8 Construction

Cree8 is a walls and ceilings construction business with a modern website that includes job application features.

Cree8 Website
Software-Dev
Marketing

Cree8 Website

Cree8 Construction

Website icon

Website

Cree8 is a walls and ceilings construction business with a modern website that includes job application features.

What Actuator did

Actuator built a website to represent Cree8's modern brand, including job application features.

Project Timeframe:

Feb 2022

1 Month

Live

Flow
Software-Dev
Website icon

Flow

Actuator Digital

Flow is a pre-release web platform for managing, planning, tracking, and costing Actuator's work and operations.

Flow
Software-Dev
Project Management
Payroll & Finance

Flow

Actuator Digital

Website icon

Website

Flow is a pre-release web platform for managing, planning, tracking, and costing Actuator's work and operations.

What Actuator did

Actuator is developing Flow as an internal platform for managing, planning, tracking, and costing its work and operations.

Project Timeframe:

Oct 2019

In Development

Closed Alpha

Star Wars Forcelink
Co-Dev
App icon

Star Wars Force Link

Disney, Hasbro, SMG Studios, Bail Enemy Jet

The Star Wars Force Link app provided sound effects for Force Link 1.0 toys and the Force Link 2.0 Han Solo figure, supporting interactive Star Wars play.

Star Wars Forcelink
Co-Dev
C#
Bluetooth
Networking

Star Wars Force Link

Disney, Hasbro, SMG Studios, Bail Enemy Jet

App icon

App

The Star Wars Force Link app provided sound effects for Force Link 1.0 toys and the Force Link 2.0 Han Solo figure, supporting interactive Star Wars play.

What Actuator did

Actuator provided co-development support for the Star Wars Force Link app, drawing on C#, Bluetooth, and networking expertise.

Outcome

The app was released in April 2018 and remained available through June 30, 2023, when Hasbro ended support.

Project Timeframe:

Mar 2018

2 Months

Shipped

Admin Mate
Software-Dev
App icon

Admin Mate

Cree8 Construction

Admin Mate (AM8) is a construction-management tool that helps business owners, contract administrators, payroll officers, and site managers monitor and manage relevant business activity.

Admin Mate
Software-Dev
Timesheets
Payroll & Finance
ASP.net
DevOps
React

Admin Mate

Cree8 Construction

App icon

App

Admin Mate (AM8) is a construction-management tool that helps business owners, contract administrators, payroll officers, and site managers monitor and manage relevant business activity.

What Actuator did

Actuator supported Cree8 Timesheets and reimplemented it in AM8, covering construction-business functions including inductions, attendance, timesheets, payroll, tasks, estimates, and labour and material tracking. Actuator also provided ongoing support for legacy systems.

Project Timeframe:

Oct 2017

6 Years

Alpha

Detect Deter Respond
Software-Dev
App icon

Detect, Deter, Respond

DDR Technologies

Detect, Deter, Respond is a mobile app for scheduling security patrols, requesting immediate response call-outs, and viewing security on a map.

Detect Deter Respond
Software-Dev
Interactive Prototyping

Detect, Deter, Respond

DDR Technologies

App icon

App

Detect, Deter, Respond is a mobile app for scheduling security patrols, requesting immediate response call-outs, and viewing security on a map.

What Actuator did

Actuator developed an interactive prototype for DDR Technologies' mobile security-service app.

Project Timeframe:

Nov 2021

20 Days

Prototyped

Working alongside the Actuator team was an absolute unique experience. There true point of difference is their desire to understand my company's vision, values, & overall objectives to ensure we succeed as a business.

Chris Petrie - Director - DDR Technologies

Earth 2
Co-DevInsight Report
Website icon

Earth 2

Earth Version 2 Pty Ltd

Earth 2 is a geolocational metaverse: a 1:1 virtual Earth where real-world locations correspond to digital environments that users can own, trade, and develop.

Earth 2
Co-DevInsight Report
Technical Risk Assessment
Scaling

Earth 2

Earth Version 2 Pty Ltd

Website icon

Website

Earth 2 is a geolocational metaverse: a 1:1 virtual Earth where real-world locations correspond to digital environments that users can own, trade, and develop.

What Actuator did

Actuator consulted on the project's early technical specifications and brand vision, supported scaling the web application to extend its functionality, and contributed UI/UX design support.

Project Timeframe:

Sept 2019

10 Months

Launched

Hex
Game-Dev
Game icon

Hex

Actuator Games

Explore, recruit, fight, and survive in a gritty adventure game set in a world unique to each player, as a team confronts spreading corruption.

Hex
Game-Dev
C#

Hex

Actuator Games

Game icon

Game

Explore, recruit, fight, and survive in a gritty adventure game set in a world unique to each player, as a team confronts spreading corruption.

What Actuator did

Actuator developed Hex as an in-house Game-Dev project. The project record describes it as the team's most ambitious development project and a tech prototype.

Project Timeframe:

Feb 2019

On Hold

Tech Prototype

Sea Yu
Software-DevInsight Report
App icon

Sea Yu

Rock Hammer Earthmoving

Sea Yu is a social network for mariners that helps yacht owners connect, find events and locations, and identify hazards.

Sea Yu
Software-DevInsight Report
Interactive Prototyping

Sea Yu

Rock Hammer Earthmoving

App icon

App

Sea Yu is a social network for mariners that helps yacht owners connect, find events and locations, and identify hazards.

What Actuator did

Actuator provided software development and insight-report services for an interactive prototype of the Sea Yu mobile app.

Project Timeframe:

Aug 2022

8 Weeks

Prototyped

The Kids Institute Discovery Centre
Game-Dev
Game icon

The Kids: Discovery Centre

The Kids

A fixed-installation puzzle game in The Kids Research Institute Australia's Discovery Centre, where visitors connect icons to measure a healthy person while learning about Aboriginal health research.

The Kids Institute Discovery Centre
Game-Dev

The Kids: Discovery Centre

The Kids

Game icon

Game

A fixed-installation puzzle game in The Kids Research Institute Australia's Discovery Centre, where visitors connect icons to measure a healthy person while learning about Aboriginal health research.

What Actuator did

Actuator provided full development of the fixed-installation Discovery Center game for Telethon Kids.

Challenge

The Discovery Centre needed a new game for younger visitors that used limited reading, stayed engaging in short replayable sessions, and helped distribute groups of children across the space.

Approach

Actuator inspected the custom hardware and observed existing exhibits, then developed multiple prototypes. A co-operative slingshot colour-matching game was selected, tested during school visits, and refined following installation testing.

Outcome

The Kids deployed the game in The Discovery Centre during NAIDOC Week in 2024. It gave younger visitors another way to engage with the space and represented health-research themes through the Indigenous Holistic Health Framework and commissioned Indigenous artwork.

Constraints

The project had a short delivery date, limited budget, existing brand requirements, and a custom four-player projector-and-touch-surface installation powered by an Intel NUC.

Project Timeframe:

Jan 2024

3 Months

Released

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